A downloadable demo for Windows

Let me just say, this is a poor game, but GB Studio is a poor platform for such a graphically and technically impressive game as Splatterhouse. So, I personally would rank this game in the Splatterhouse franchise second to last with the LCD handheld behind.  

This is actually just an idea, (Because of the poor quality of the game and this short description) I don't even know if I'm going to finish this game. But if enough people download the demo and leave a review ... By 2023 or 2024, there could be an official fan made Splatterhouse game for the Game Boy.


Hey, this is an update about the game's progress, it's actually starting to pick up speed in dev. There have been so many improvements such I published the original demo. I haven't uploaded any interactive media for the improved game, but I've got a new screenshot that I personally find exciting for the future of this demake. I would appreciate if you can leave a comment below and share this with your friends and family. (Maybe some instructions for how to turn a GB Studio project into a html build?)

StatusPrototype
PlatformsWindows
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorTurboNerd16
GenreAction, Platformer
Tags2D, Demake, Fangame, Game Boy, Horror, Monsters, Retro, Side Scroller, Violent
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
game.gb 256 kB

Install instructions

I don't exactly know how to move GB roms out of GB Studio, but I'm pretty sure you could save the demo rom in a Flash Cartrdige.

Comments

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(6 edits)

Same place you click to build ROM has build web, (you have to compress this "web" folder to a zip file after its complete (to be able to post it to itch))


I am also working on splatterhouse gb!!! Also In Gbs!! (But mine is just a mini game in a huge RPG that lets you play a bunch of different mini games)

Edit*

Love it, 

mine is shrank, (yours is 16 tall mine is 8 tall) yours may have issues with more enemie types added (Sprite tile limits)

Splatterhouse could actually work on GBA rather than GB.

Well... it's a start! :)